
** - These folders exist only during the time they are needed.Īdditionally, the game may use an additional "Temp" folder if needed. The folder can be deleted manually with no side effects for the game if needs arise. It is convenient when working for a long time with multiple maps to preserve older snapshots to be reused. * - These folders are never automatically cleaned up, that means the more snapshots a user take, the more images and subfolders there will be.

WorkshopStagingArea** - Steam Workshop content is shown in subfolders here before being uploaded.Snapshots* - Snapshots taken from the Map Editor and the Asset Editor are stored in subfolders named after their unique id.

Maps - Maps saved from the Map Editor are stored here.Mods - Base folder for user made code modifications.Heightmaps - Heightmaps to import are placed in this folder, exported heightmaps from the Map Editor also will appear in this folder.Brushes - Custom made brush textures can be placed here.Import - All the assets (textures, models) to import custom assets in the Asset Editor are placed here.ColorCorrections - Custom color corrections look-up tables can be placed in this folder.

Assets - Assets saved from the Asset Editor are stored here.On Linux $XDG_DATA_HOME/Colossal Order/Cities_Skylines.On Mac /Users//Library/Application Support/Colossal Order/Cities_Skylines.On Windows %LOCALAPPDATA%\Colossal Order\Cities_Skylines.Most of the files related to user-made content can be found under the game User path. Notice that under trait says "dictator" that is what triggers that this leader will have that trait.This article is timeless and should be accurate for any version of the game. Picture = "Portrait_Germany_Adolf_Hitler.dds" In the folder: Steam -> steamapps -> common -> Hearts of Iron IV -> history -> countries we find the file "GER - Germany" at line 254 (using Sublime Text) we see the following code:
